Falconet (fast-firing artillery)
Cannon Foundries (+10% speed Falconets; Falconets, Culverins, Privateers train 33% more quickly)
Team Bonus: Knights +2 attack vs. archers
Characteristics of the civilisation:
- Militia, Spear Infantry only need half population
- Man-at-Arms, Foot Knights only need 1 population.
- Military Units (except Lancers, Light Cavalry) cheaper, fewer hit points
- Start with +50 wood, food
- Town Center, Dock 2X hit points; work rate +10% 13th cent., +15% 14th cent., +20% 15th cent.
- War Cog more expensive, takes longer to construct
- Has access to the Princely Court
Statuta Sabaudiae (trading fee 10%, militia +1 attack, +5 hit points)
Imperial Vicariate (Lancers +3 attack, +2/+1p armour; required for Foot Knight)