Unique Units:
Cliarthaire (fast infantry)
Longship (boarding ship)


Unique Technologies:
Claidheamh Biorach (requires Gaelicisation, Cliarthaires +1 attack)
Flemish Imports (requires Normanisation, Siege Workshop Units +50% hit points, enables Flemish Gunner)
Alliance (requires Normanisation, Knightly cavalry +20 hit points)

Team Bonus: Spear infantry +2 attack vs. cavalry

Characteristics of the civilisation:

  • Archers +1 range, +5 hit points
  • Spear Infantry +1 range, +1 attack, cheaper, longer training
  • Light Cavalry have more hit points
  • Troopers, Knightly Cavalry -20 hit points, -1 attack, cost more, longer training
  • Lumberjacks work 15% faster
  • Infantry move 15% faster
  • Sheep not converted when in one unit’s LOS
  • Castles cheaper, smaller, fewer garrisoning slots
  • Has access to the Princely Court

Policy Decisions
Normanisation (knightly cavalry +2 attack, +20 hit points, cheaper; Cliarthaire more expensive, enables Auld Alliance, Flemish Imports, Bloodlines, Drill Pikemen)
Gaelicisation (Highland Barracks units cheaper, enables Claidheamh Biorach and Hobigiuir, disables Chivalric Order)


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